SL Shakespeare Company: Winter 2007 Campaign

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http://SLshakespeare.com

Next Generation Virtual World Animations: In addition to developing what already exists on SL, we also have long term visions to contribute some emerging new technologies.

                                     Real Time Motion Capture Integration: Ideally, an actor would be able to sing a song, wave his arm in RL, and have his avatar-bot representation do the same, instantly! Enter: RT motion capture, and our endeavors to integrate that with virtual worlds. We may develop a special client and server that specifically accepts and processes speech-phoneme animation data.

                                     Enhanced Archived 3D Play and Extended Invitation to Create: Unlike its RL counterpart, a digital play can potentially be more than just temporal. In a virtual world, it is possible to archive a play in a “frozen” form in 3D, and compose it so that a private audience can wear a HUD to “key” through passages (and rewind on will to any point). Unlike just a simple recording, this would allow the audience to literally walk through the play and see it on all dimensions. As the potential private-audience-director recombines different segments, this could allow for new plays to be created from our recorded data. Our current vision for implementation of this requires that we hand-sync sound segments to animations and bots, after a mandatory pre-loading session. Currently, we would be limited to just storing regular non-facial animations to voice segments. Some further possibilities for enhancement might include keyframe-animated sculpted prim emotional and talking heads, and possibly the ability to export assets in format compatible with custom and third party software.

Advanced Technologies

Imagine the future, now.